NINTENDO’S Wii U console has received a massive injection of spirit in the form of the Wonderful 101.
Immediately, the game has a Pikmin-on-speed feel to it: a troupe of superheroes follows you, the leader, around a 3D world viewed from an isometric angle.
Instead of aiming and throwing Pikmin, however, you’ll use the R stick or gamepad touch-screen to draw shapes with your line of superheroes. Perfecting shapes in the heat of battle is an acquired skill.
Each shape represents a united weapon – usually a giant fist, a sword, or a gun – used to defeat enemies in arcade style hack-and-slash fashion.
It’ll take more time to draw a bigger shape, but you’ll earn a bigger and more powerful weapon. The trade off is that more difficult enemies won’t afford you that time.
The control method ensures that it’s a game made only for the Wii U, although it could be argued that R stick drawing enables Wonderful 101 to be ported to other platforms.
That is, until you see the abundance of information and options on the second screen. You can change leader, launch missile attacks, check the quick help menu (which is handy in the beginning) and as is often the case more easily draw your shape.
I played the Wonderful 101 demo during a break from our Pikmin 3 review play-through. It was here that I discovered the similarities between the two games – as well as the differences.
It might not be fair to compare Wonderful 101 to a Pikmin game. There’s no time impost, for example, nor is there a resource element. From what I played, Wonderful 101 is quite straightforward and linear, very much like an arcade shooter.
Yet, there’s the aspect of control of not only your character, but also a squad of superheroes. When your squad cops a wayward fist from an enemy robot, individual members become dazed where they land and its up to you to run around and recover them.
We’ll have more with a full review in the coming weeks. In the meantime, watch the full play-through of the demo courtesy of Nintendomination on YouTube.
Please note, screenshots in this post are from my playthrough.